WebYour one-stop site for all things related to Dungeons & Dragons 5th edition! Jsigvard - D&D 5e. Home; Classes . Artificer ... WebThe Morkoth was a sailing squid ship that was used by the Kraken Society to hold the storm giant King Hekaton captive in the late 15th century DR. The Morkoth had an odd-looking …
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WebMorkoth legacy. Morkoth. [ Morkoth ] Medium aberration, chaotic evil. Armor Class 17 (natural armor) Hit Points 130 (20d8 + 40) Speed 25 ft., swim 50 ft. STR. WebSpeaking of combat, morkoths can be pretty dangerous, depending on the party. It has a challenge rating of 11, or 12 if in its lair. It has an AC of 17 and 130 hit points on average, …
WebMultiattack: The behir makes two attacks: one with its bite and one to constrict. Bite : Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage. Constrict: Melee Weapon Attack: +10 to hit, reach 5 ft., one Large or smaller creature. Hit: 17 (2d10 + 6) bludgeoning damage plus 17 (2d10 + 6) slashing damage. WebThe elder brain can have up to four targets grappled at a time. Mind Blast (Recharge 5-6). The elder brain magically emits psychic energy. Creatures of the elder brain’s choice within 60 feet of it must succeed on a DC 18 Intelligence saving throw or take 32 (5d10 + 5) psychic damage and be stunned for 1 minute.
WebThe morkoth uses its Hypnosis action, originating at a point within 120 feet of itself. It doesn't need to see the effect's point of origin. The morkoth casts darkness, dispel magic, or misty step, using Intelligence as its spellcasting ability and without expending a spell slot. WebJun 3, 2024 · I'm planning a nautical/interplanar campaign where the the party is trapped on a Morkoth's island and has to kill it at the behest of the giant dragon-turtle that the island is stuck on. I'm just brainstorming some of the weirdest things I can do with a magical interplanar island. ... Dungeons & Dragons, D&D, their respective logos, and all ...
WebMay 24, 2010 · Morkoth. From the darkest depths of forgotten seas, an ancient evil has been pulled into the light. The venerable sailing bark The Lusty Elf has made an unexpected catch while weighing anchor off a …
WebThe morkoth can breathe air and water. Spellcasting. The morkoth is an 11th-level spellcaster. Its spellcasting ability is Intelligence (save DC 17, +9 to hit with spell attacks). … flights from orlando to cubaWebThe Morkoth was a sailing squid ship that was used by the Kraken Society to hold the storm giant King Hekaton captive in the late 15 th century DR. Contents Description History Features Crew Appendix Appearances References Description The Morkoth had an odd-looking hull that resembled a giant squid. [1] History cherokee town and country club tennisWebMelee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage plus 2 (1d4) acid damage. At the end of each of its turns, the target must make a DC 10 Constitution saving throw, taking 2 (1d4) acid damage on a failure or ending the recurring acid damage on a success. flights from orlando to dca todayWebSep 29, 2024 · Morkoths’ skill proficiencies include Perception (a whopping +10) and Stealth; they also have 30 feet of blindsight and 120 feet of darkvision. cherokee town club buckhead atlantaWebSaving Throws Con +6, Int +11, Wis +9, Cha +11 Damage Resistances bludgeoning, piercing, and slashing from magic weapons Damage Immunities necrotic, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks Condition Immunities charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, prone, stunned Senses … flights from orlando to denverWebLong story short, my level 10 assassin has found himself trapped on the Dream Plane with a Morkoth (in its lair), while the rest of my party scrambles to find a way to pull me back out. Because I hastily grabbed what I could from the Morkoth's collection of assorted wands my DM, in all his benevolence, has said that I can have any 5 (legitimate ... flights from orlando to detroit michiganWebA score of 18 is the highest that a person usually reaches. Adventurers can have scores as high as 20, and monsters and divine beings can have scores as high as 30. Each ability also has a modifier, derived from the score and … flights from orlando to denver today